One of scenarios created for VR project made in Unity. VR app presents mining disaster (here explosion).
I made whole scene from simple animatic to the end. My job consists of the animatic, preparing mining corridors assets (meshes, materials, textures), making rigs and animations, lighting and post processing in Unity engine, composing on timeline in Unity and creating custom shaders (like fire wave).
I hope you like it :D
slow motion
corridors presentation
timeline animation
fire wave shader