One of scenarios created for VR project made in Unity. VR app presents mining disaster (here fire).
I made whole scene from simple animatic to the end. My job consists of the animatic, preparing mining corridors assets (meshes, materials, textures), making animations, lighting and post processing in Unity engine, composing on timeline in Unity and creating custom shaders (here glowing wall and fake light from fire...).
I hope you like it :D
mix of cams
cam 2
cam 1
cam 3
from the kitchen :D vol. 1 - corridor
from the kitchen :D vol. 2 - glowing and sparkling wall
glowing wall - shader nodes
from the kitchen :D vol. 3 - fire light
from the kitchen :D vol. 4 - fire particles
animatic