Mining disaster - Crump, videos and shots from the kitchen :)

One of scenarios created for VR project made in Unity. VR app presents mining disaster (here crump).
I made whole scene from simple animatic to the end. My job consists of the animatic, preparing mining corridors assets (meshes, materials, textures), making rigs and animations, lighting and post processing in Unity engine, composing on timeline in Unity and creating custom shaders (like falling sand).
I hope you like it :D

animation in 3ds max - all layers

layer of transporter destruction

layer of coal

layer of rocks splash

layer of big rocks from the top

layer of construction

layer of pipe

sand shader

sand shader nodes

sand shader nodes